Guides
Articles filtered by category from the Buildzcrank blog.
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The Post-Nerf Panic: Why You Drop Champions Too Fast
A champion gets nerfed and players quit it overnight, even when the data still says it's fine. Naafiri, Riven and Locke prove why patch panic misleads you.
Why Signing a Second Top Laner Wasn't Enough for MKOI
Movistar KOI added a second top laner for LEC Summer 2026 but still missed the playoff top four — and ended up skipping its own home Roadtrip event in Madrid.
What Is Buildzcrank? The Real-Time LoL AI, Explained
Buildzcrank is a free Windows app with 5 AI systems and 3 in-game overlays for League of Legends. Here's exactly what it does and how each part works.
Why a Bigger Champion Pool Is Costing You Games in LoL
Widening your champion pool feels like flexibility, but mastery data shows unfamiliarity has a real win rate cost. Here's what the numbers actually say.
The Rule That 'Punishes' HLE For Winning Too Much in 2026
Hanwha Life Esports already locked a Worlds 2026 slot by winning MSI — but a slot-transfer rule means that exact guarantee may end up going to a rival.
Why League of Legends Balances Items Before Champions
Patch 26.16 retuned ten items and touched no champion kits to fix bruiser and bot lane balance — patch 26.17's champion nerfs only came after. Here's why.
LPL's Extra Worlds 2026 Slot Confirms a Real Region Gap
MSI 2026's runner-up finish gave the LPL a fourth Worlds 2026 slot alongside the LCK — a seeding rule proving the region gap is structural, not a streak.
Why the Bot Lane Mage Meta Wasn't an Accident
Patch 26.16 buffs ADC magic resist and nerfs support roaming to fix bot lane mages — but the meta was seeded two patches earlier. Here's the timeline.
Naafiri's Rework Actually Worked — Here's Why Most Don't
Naafiri's March 2025 rework is still forcing balance patches 17 patches later. The win rate and ban rate data behind a redesign that actually stuck.